Update - Version 1.1 Released


Change List:

  • Pack is now compressed into a Unity Package for easier importing
  • Added affine texture mapping intensity slider
  • Internal shader property names have been changed to match those of the Standard shader - properties such as textures and colors will automatically be carried over rather than needing to be reassigned when switching between the standard and retro shaders
  • Fixed a tiling/offset issue with the vertex shaders

Files

Retro 3D Shader Pack for Unity v1.1.unitypackage 2 MB
Nov 14, 2019
Demo Scene v1.1 19 MB
Nov 14, 2019

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Comments

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Hi there! Is there any chance you're going to convert this to Shadergraph (thus covering both URP and HDRP - I heard even the base built-in rendering pipeline supports that now)?

something like a node to be used in shadergraph would be also nice.

Personally I managed to get everything but the affine texture mapping done.

I'm talking about a paid package of course! :)

I understand you may be busy on other projects to release a new pack - any help to port it to URP/HDRP is still appreciated as believe we got almost past the point where there's no more reason to use the legacy pipeline - assets excluded ;)

<3 thanks for getting this update out so quickly! Lots of great things chenged thank you :)