Update - Version 1.1 Released
Retro 3D Shader Pack for Unity » Devlog
Change List:
- Pack is now compressed into a Unity Package for easier importing
- Added affine texture mapping intensity slider
- Internal shader property names have been changed to match those of the Standard shader - properties such as textures and colors will automatically be carried over rather than needing to be reassigned when switching between the standard and retro shaders
- Fixed a tiling/offset issue with the vertex shaders
Files
Retro 3D Shader Pack for Unity v1.1.unitypackage 2 MB
Nov 14, 2019
Demo Scene v1.1 19 MB
Nov 14, 2019
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Retro 3D Shader Pack for Unity
A collection of shaders used to replicate the distinct visual style of early 3D games within Unity
Status | Released |
Category | Tool |
Author | LEAKYFINGERS |
Tags | 3D, Demake, DRM Free, Game Design, Game engine, Lo-fi, Low-poly, Retro, Unity |
More posts
- Shader Pack v1.0 ReleasedNov 09, 2019
Comments
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Hi there! Is there any chance you're going to convert this to Shadergraph (thus covering both URP and HDRP - I heard even the base built-in rendering pipeline supports that now)?
something like a node to be used in shadergraph would be also nice.
Personally I managed to get everything but the affine texture mapping done.
I'm talking about a paid package of course! :)
I understand you may be busy on other projects to release a new pack - any help to port it to URP/HDRP is still appreciated as believe we got almost past the point where there's no more reason to use the legacy pipeline - assets excluded ;)
<3 thanks for getting this update out so quickly! Lots of great things chenged thank you :)