A downloadable game for Windows, macOS, and Linux
in the sunless void, crawling abominations hunt each other throughout an endless web
fighting and dying over corrupted signals beamed from a place that isn't so empty
shreds of something in a world of nothing
a tiny game made for the Haunted Hunting Jam
PHOTOSENSITIVITY WARNING - contains pulsing lights
Click download now to get access to the following files:
- SKINCRAWLERS releasedMay 04, 2020
Log in with itch.io to leave a comment.
The linux version is so broken, its upside down, i cant fully move the cursor and a pink triangle appears when i launch it
I tried to play this on my mac and it told me the application can't be opened. Is there something I'm doing wrong?
some apps are for apple silicon and some are for intel they only work for the cpu they were designed for this one might be for the other one
Hmmm. Something seems to be up with the Linux version. The mouse didn't get locked in properly, so I was able to only look around in a very limited area before the mouse cursor hits the edge of the screen and refuses to move the camera any further. The view also started upside down.
Somewhat ironically, the Windows version through Wine works fine. Hooray, I guess. :P
Realmente passa uma sensação de vazio, gostei!
Vídeo programado para o dia 01/08.
love the atmosphere in this
I wanted to eat the Offensive-'spiders' >:/ -
A SMALL GUIDE FOR ANYBODY HAVING TROUBLE
(as of May 16, 2020)
CONTROLS: WASD moves you around, but you need to use Q/E to turn manually. Left-click shoots web; use this to attack other crawlers. Right-click turns on your screen once you get at least 1 signal; I'm not really sure what the point of this is, but it can help if you aren't sure what the most recent signal you got was.
1. Know what you're after. There are 5 different signals you need to collect. You can tell what signal any crawler has by looking at their screen. They will either have an Eye, a Nose, a pair of Lips, an open Mouth, or simply show Static.
2. You need headphones. The directional audio is very important in order to locate any targets or threats that are nearby. You can tell what type of crawler is nearby from the sound they make: white noise for Statics, low groaning for Mouths, wet smacking for Lips, and VERY quiet sniffing for Noses. Be very careful of Eyes; they do NOT make noise and can easily sneak up on you.
3. Don't try to take the signal of a crawler who is trying to attack you! Once you're spotted, that's it, and ANY contact with them will kill you instead of taking their signal. Just web 'em up so they aren't a threat, and leave them there, simple as that.
4. You can see farther away at an angle. Try moving your camera around; do you notice how much farther you can see towards the edge of the screen? You can use that to your advantage. When following the source of a sound, try and carefully inch close enough to check which way the crawler is facing, and position yourself so you come at them from behind. This can turn a head-on confrontation into an easy signal acquisition, or at the very least, one less threat to worry about. If you're vigilant with this, you can even prevent a potential surprise attack from the quieter crawler types, which are by far the biggest threat in this game, imo.
5. This will probably take a while. No matter how careful you are, there is ALWAYS the potential for an Eye crawler to come barreling out of the darkness towards you faster than you can even turn around and ruin your 4/5 run. However, if you're stubborn like me, hopefully this helps prevent that at least a little bit ;)
This was pretty fun! I couldn't figure out why I was only getting the signal some of the time, though. All in all, it was a good experience!
Yep, definitely made my skin crawl.
For some reason it's upside down in my device.
This was surprisingly fun and creepy. Worth it to see the ending screen. My favorite little detail is how the the loud blare echoes when you collect a new signal. One nitpick is that it took me a while to figure out I could hold down the left mouse button to attack and not just click once. LOL
Started off fun but then pissed me off. Cool concept tho.
This is really fun but a bit tough for me.
Would you consider adding game pad support?
Thanks, sorry but since it was a jam game the input code that I wrote is quite messy and it'd take a fair amount more work to add controller support - I'll do my best to include it by default for future games though